local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 2001
L0_1.ActorAlias = "2001"
L1_1 = {}
L1_1.q200101 = 200101
L1_1.q200102 = 200102
L1_1.q200114 = 200114
L1_1.q200103 = 200103
L1_1.q200104 = 200104
L1_1.q200105 = 200105
L1_1.q200106 = 200106
L1_1.q200107 = 200107
L1_1.q200108 = 200108
L1_1.q200109 = 200109
L1_1.q200110 = 200110
L1_1.q200111 = 200111
L1_1.q200112 = 200112
L1_1.q200113 = 200113
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1031
L2_1.alias = "Npc1031"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1031Data = L2_1
L2_1 = {}
L2_1.id = 1032
L2_1.alias = "Npc1032"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1032Data = L2_1
L2_1 = {}
L2_1.id = 10413
L2_1.alias = "Npc10413"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10413Data = L2_1
L2_1 = {}
L2_1.id = 1005
L2_1.alias = "Paimon"
L2_1.script = "Actor/Quest/Q352/Paimon"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.PaimonData = L2_1
L2_1 = {}
L2_1.id = 10419
L2_1.alias = "Npc10419"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10419Data = L2_1
L2_1 = {}
L2_1.id = 10420
L2_1.alias = "Npc10420"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10420Data = L2_1
L2_1 = {}
L2_1.id = 10421
L2_1.alias = "Npc10421"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10421Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.narratorId = 200101
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.NarratorWithId01 = L2_1
L2_1 = {}
L2_1.narratorId = 200102
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.NarratorWithId02 = L2_1
L2_1 = {}
L2_1.narratorId = 200103
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.NarratorWithId03 = L2_1
L2_1 = {}
L2_1.narratorId = 200104
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.NarratorWithId04 = L2_1
L2_1 = {}
L2_1.narratorId = 200105
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.NarratorWithId05 = L2_1
L2_1 = {}
L2_1.alias = "Q200110Trigger"
L2_1.script = "Actor/Gadget/Q200110Trigger"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q200111Player"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q200110Trigger_ = L2_1
L2_1 = {}
L2_1.alias = "Q200102Trigger"
L2_1.script = "Actor/Gadget/Q200102Trigger"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q200011Trigger"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q200102Trigger_ = L2_1
L2_1 = {}
L2_1.alias = "Q200105Trigger"
L2_1.script = "Actor/Gadget/Q200105Trigger"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q200011Trigger"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q200105Trigger_ = L2_1
L0_1.Datas = L1_1
return L0_1
